Ann Morrison has a background as an interactive installation artist and a researcher working with Interaction Design, HCI and Tangible, Urban and Pervasive Computing, AR/ MR and interactive cultural environments. Morrison is currently working with animals (companion, wild and captive), older adults and urban/peri-urban environments. Her current projects include working on developing resilient enrichment solutions for endangered species to encourage the success of breeding programs and to improve quality of life. For example, providing interactive water play for a lone male Platypus at Melbourne Zoo, where the platypus triggers wave patterns he prefers. As male platypuses have poisonous spurs, the obvious solution of finding a companion does not/has not worked. Another study is investigating the evolution of best technology solutions to prevent habitat loss and map areas augmenting current identified marine protected areas of endangered marine birds and mammals on the New Zealand coastline. While another investigates state of the art globally with Zoo monitoring technologies to maintain/detect animal welfare issues in collaboration and for potential future practical implementation with Auckland Zoo conservation environments.